
Mario Golf: Super Rush suffers from the phantom pain of content updates. Outside of Golf Adventure, there are Solo Challenges in the form of score and time attacks to keep solo golfers entertained. At the very least, you can throw a hat or some golf gloves on an NPC so that they look like they are part of a golf-themed adventure instead of just a floating husk waiting to spout some nonsensical trivia about golf. Like recent Paper Mario games, it's almost like Nintendo is afraid to give any personality to any Mario character.

While the dialogue has some character, every opponent and NPC is your default Koopa, Goomba, or other random Mario baddie. Golf Adventure's presentation is also as plain as it comes and almost feels like it was a game built in Game Builder Garage. There's no Mario flair found on any of the courses, aside from coins and the occasional stage hazard. It's almost as if Nintendo just stopped halfway through the roster and just filled up spaces with already existing character models. Characters like Mario, Luigi, and Bowser arrive in stylish golf gear, while other characters like Donkey Kong and Yoshi show up as they do in just about any other game - straight up naked. That goes for the roster of characters as well. Unfortunately, the game is nowhere near impressive.Ĭourses are large but lacking in detail. It has so much charm, and the cartoonish mischief definitely put a smile on my face. The opening cutscene for Mario Golf: Super Rush is a wonderfully animated round of Battle Golf between all of the characters. One of my Mario Golf: Super Rush's biggest complaints with Mario Golf: Super Rush is its presentation - it's all over the place.


Mario Golf Daisy Tee Off (Image credit: iMore)
